These are some of the suggestions/ideas I came up with:
Perks
Hider
- Trigger: On Kill / On Bounty
- Description: If triggered by Kill, there is 5-10% chance to become invisible for a second. If triggered by Bounty, player would become invisible for two or three seconds. (In both cases only particles are shown)
Second Chance
- Trigger: On Respawn
- Description: With 45%(or so) chance, player will be teleported to their death location with only three hearts. (Won't teleport if player fell in void, cause that'd be dumb)
Malfunction
- Trigger: Miscellaneous, hit with an item
- Description: Disables the use of Enderpearls, Slime Launchers and other gadgets of the hit player for four seconds. Cooldown of two minutes.
Powerups
Enderman (better name for this would be cool, but couldn't think of any better ones so :Kappa: )
- Description: Allows the powerup holder to teleport to any solid block on LoS(Line of Sight) in 25 block radius of the player by sneaking. Powerup runs out when all 10 teleports are used or after a minute of the activation.
Events
The Day of The Beasts
- Description: Everyone on the server automatically becomes a Beast upon entering the PvP zone. As for the requirements of "winning" this event, it could either be most kills or highest kill streak. And for rewards? That's up to Nick.
That's it. Hope any of my suggestions/ideas sparked new suggestions/ideas to others, write them here so Nick gets to see them! :v