Dm123321_31mD I have no idea what I will do if anything to make it possible to increase the soul limit. For UHC and Hail it's been based on your rank (Default: max 50, VIP: max 100, [PLANNED for when higher ranks come out] VIP+: max 150, MVP: max 200, MVP+: max 250 and GrandMaster: max 500 or 1000). There's also currently an issue on Birth where the scoreboard is not rendering. This is a temporary issue that will be resolved around the time that Hail releases, because with Hail is coming a TON of network-wide backend updates, bug fixes, performance enhancements and new features, such as a friends list and [maybe] guilds. If things go according to my current plans, the same time that Hail releases, a fresh new map will be released on Birth, and then shortly after that, development on Birth itself will resume to make it stand out more from Hail. Currently, Hail and Birth feel too close to one another, aside from classes and the different map style. Whether it be before Hail releases, or shortly after, I will be adding a lot of unique elements to both games to make them compliment each other well, while still having each game be distinct from the other. I've gotten a lot of ideas recently for both games, and I believe I can pull it off pretty well ?